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( PLAYER INFORMATION )

Name: Silas
Contact: [plurk.com profile] chromatus
Are you over 17?: Yes
Characters in Forest Covered: Nari Reno

( CHARACTER INFORMATION )

Name/Work Name: Sokka/Hakoda
Canon: Avatar: The Last Airbender
Canon Point: End of Book 3
AU/CRAU: CRAU
Age: 17
History: Boop
Personality:
Sokka is a warrior in more ways than just the title. This guy has a lot of pride in his strength and abilities, and for good reason. Trained as a warrior in the Southern Water Tribe, he was left in charge as a teen when all the men went to war. He takes it very seriously, though it came with him being rash and abrasive towards everyone, including his sister Katara. Later on in the series, he becomes a swordsman, which adds to his pride since he's very good at it. This pride as a warrior can also really bite him in the rear, especially at the beginning of the series. Only men are warriors in his village, so when he meets the Kiyoshi warriors, a band of women, he is very rude and sexist towards them, seeing them as inferior since they're women. This earns him a rude awakening in that being a warrior isn't dictated by your gender, but by your abilities. He carries this and other lessons with him, which can be seen as he takes all other warriors seriously, be it a man or a woman. The reassurance he gets from his father Hakoda about being a good warrior and the pride his father feels for him is a source of strength that he cherishes. This is a definite motivator to keep him going so he can become an even greater warrior, maybe greater than his father.

He can hold grudges, has a temper, and can be rather aggressive towards others. His biggest beef is with the entire Fire Nation. After his mother was killed, he swore he would get his revenge on them someday. This hatred later on in the series is no longer aimed at the whole nation, but Fire Lord Ozai himself, blaming Ozai and his family for everyone's suffering. His temper is very apparent as he loses his cool really quickly. Having people tease him, especially the others in Team Avatar, will flip him from calm to cool in milliseconds. Having his opinions and fears go unheard or shot down adds to this as well. He's skeptical about Jet from the moment he meets him, and let Katara and Aang know this. The two refuse to acknowledge it, though. It is later confirmed that his suspicions were right, but that doesn't make the others doubt him any less in the future.

Sokka can be wracked with grief, doubt, and indecision. He grieves for his mother, grieves for the loss of his girlfriend Yue, and more comically, the loss of his trusted meteor sword during the battle against the Fire Lord and the Fire Nation. There are moments of doubt in his heart, one being when he doubts his friendship with Aang when he finds out that Aang had hidden a message from him, his sister, and yet another message from their tribe about the location and meeting time arranged by his father. There is rarely a time where his indecision is anything but a comical device in the show pertaining to his eccentric behavior, though a moment of non-comical indecision is shown when he wants to restore the moon spirit but keep Yue from sacrificing herself. The decision is made for him when she chooses to sacrifice herself, and the guilt from not being able to help or stop her haunts him. He is faced with the painful feelings he has for this in the swamp, the environment around there making him see Yue, who blames him for not saving her. This is a visualization of just how badly he feels about having let her do what she did.

Scientific is one way to describe Sokka when it comes to his intelligence and the pursuits that go along with it. When visiting one of the Air Temples, Sokka and the gang run into residents of the Earth Kingdom who have take residence there. With Sokka's help, the leader of those people not only finds a way to tell where a natural gas leak is, but how to make a war balloon function. Sokka also has a knack for detective work. He describes himself as such and goes on to give the example of who had eaten all the seal jerky back home in the Southern Water Tribe, and how he had solved that mystery. He enjoys a challenge, such as a impromptu haiku competition in Ba Sing Se. His intelligence also extends into strategies. Sokka is a rather skilled strategist and is able to plan out long-term and last minute strategies. For example, he comes up with the entire plan to attack the Fire Nation on the Day of the Black Sun. When it falls through after the loss of Ba Sing Se, he quickly comes up with another plan for a much smaller force for an invasion.

He can be stubborn, judgmental, cynical, and sarcastic. When his mind is set on something, it takes an incredible amount of convincing for him to let something go. Food is a huge driving force in his being stubborn, and it makes him ornery when the others don't share the same need to find something edible at that very moment. Sokka will judge everyone. Zuko and Azula, and even his sister and Aang, many more, have come under Sokka's harsh scrutiny. Azula is called crazy, Aang is criticized for wanting to learn fire bending, and he let Katara know how little he thought of her bending till it became better. He relies on first impressions before he's proven wrong, such as with the Kiyoshi warriors, who he thought were less than him for being girls. He resisted that they considered themselves on the same playing field as him as fighters, being from a tribe that staunchly believes that women are not and cannot be warriors. In the end he is proven wrong and his opinion of them becomes more favorable. He will also be the first one to shoot down something positive if he feels that it's going to come at the price of something negative happening later. Traveling with a group of bards into a series of tunnels is such a moment when the "merry" trip soon becomes a life and death struggle to not die in the dark underground. Sarcasm seems to run in Sokka's blood as he uses it readily in any given situation. Speaking about Bending will garner these comments since he's a non-Bender himself. He is rather vocal about his dislike for bending, calling Zuko a jerk-bender for using fire and making fun of Katara for wanting a scroll about water bending bad enough to steal it and then causing them to get into trouble with pirates. He also is a harsh critic of the spiritual world, letting Aang know he finds it useless to tap into the spiritual side of bending to get things done.

Sokka's mannerisms are rather eccentric, even comical, as he tends to throw his arms and even his own body just for emphasis. When trapped in the desert, this was made even more extreme when he drank some cactus juice, which also caused him to hallucinate things like a mushroom cloud. While training under Piandao, he goes about his training in a very strange way. When asked to stamp his identity onto a piece of paper, he covers his face in ink and smears it onto the paper. It extends to even his hands, which he freely switches between depending on his task. His fighting style is a mix of the random body movements and actual combat training, which can make Sokka look like he's dancing. To keep from being discovered, Sokka and Katara came up with a "serious" illness called Pentapox to keep from being discovered by guards. This is just a small glimpse as to how inventive he could be. Alongside this is the fact that he can completely miss the point in some social situations, such as when Suki hints that she likes him, and he doesn't understand it till she kisses him.

He's extremely loyal and has a lot of love for his family members, Katara and Hakoda. He would do anything for them to keep them safe, and preferably together, though he knows that their paths will always diverge at some point. When Aang accidentally hurts Katara while trying to learn firebending, he lashes out at the other boy without a second thought. His loyalty also carries over to his friends. Sokka would readily give his life in order to save his friends. Alongside Zuko, he enters a prison above a volcano to save Suki and his tribesmen, knowing full well that this could easily wind up being a suicide mission. Suki is someone he loves dearly, and sometimes he seems to coddle her to keep her out of danger, such as when they travel along the Serpent's Pass. Suki, when he first meets her, is the object of his sexist thinking that women are inferior to men. After she trains him in some of the ways of the Kiyoshi warriors, he warms up to her enough to finally see that maybe his way of thinking really needed to change. When he sees her again later, he realizes that he has missed her and wants to see her, which indicates that he had started falling in love with her. His love for her later on makes her be as important to him as his family, and she becomes a source of strength for him. Since she can fight beside him without him fretting anymore, she becomes a valuable addition to the team. Sokka isn't always serious, despite coming off as such, but will be when it comes to protecting those he cares for. Though Sokka can become serious for other reasons, such as when it comes to him forging a sword from a meteor. His serious side is the opposite of how he usually is.

Once rather closed-minded, Sokka has learned to become far more open to the idea that things aren't always what he considers normal. Women being as strong or even stronger than men has taught him to be unbiased and that a person has more worth than just what their gender dictates. He's open to the idea that people of different nations aren't always what he grew up expecting. The Dai Li in the Earth Kingdom show him that even the most esteemed and noble people can corrupt those around them in the name of peace and prosperity, as the Dai Li are more than willing to brainwash and take out people who would threaten their utopia. Fire Nation Prince Zuko holds Sokka's scorn for a majority of the series until Book 3. He is initially rather skeptical about letting Zuko join the party, especially since firebending is involved. After a series of misadventures, and having the prince join him on a rescue mission (in which they had a heart to heart talk), he slowly warms up to his former enemy. In his mind, Zuko goes from public enemy one to trusted companion in a short amount of time. Letting himself adapt to the ways of how the world works helps him learn about himself more as a person, love and respect others, and learn that even when a cause seems hopeless, it's better to keep fighting than to just give up.

His instincts are rather reliable. From being able to tell something is wrong with Jet and later with the waterbender Hama, whom he distrusts for having lived so long in the Fire Nation despite being a waterbender, Sokka can be counted on to see that there is more to a situation or person than what they show on the surface. It shows that he can read a person or a place without having much interaction with it, though sometimes it can backfire as well, such as with the people who had taken over the Northern Air Temple. He was happy to have met them at first, seeing nothing wrong, till a terrible secret changed his opinion of them quickly as they had secretly been making weapons for the Fire Nation. They do redeem themselves later on, which shows in the end that his initial opinion of them was good, and that everyone keeps secrets.

Debt: His wish is to bring everyone who died in the Nick vs CN round of DRRP, except Vlad Masters and Daffy Duck, back to life.

THIS SECTION CONTAINS MENTIONS OF SUICIDE, CHILD DEATH, AND DRRP IN GENERAL! READ AT OWN RISK!


Previous Game Info:
Sokka was in the gimmick round of Nick vs CN in DRRP. He is granted the title of Super High School Level Sarcasm. There, along with 19 other "orphans", he lived in he former home of Foster's Home for Imaginary Friends, which was renamed by the villain Monobear to Foster's Home for Orphaned Bastards. It was there, during the first week, that Sokka met people from all sorts of different worlds, including a man named Tarrlok from his future. Sokka became quickly used to being there , and he helped the others try and get out of there since they were cut off from the outside world. After the first week, everyone's resolve was tested when a large wall was erected to cut the sides off from each other. Since Sokka had become friends with a few people on the other side, this of course left him feeling alone since he at that point hadn't really interacted with people on his own side. It was then that the first challenge came into play.

His side didn't have a kitchen. With everyone starving, the Nick side won the first challenge with the team of Tarrlok and Sokka playing a game so disgusting and bad that Monobear relented and let their side have it. With Sokka having access to food again and think, he started really exploring the house. At the end of the second week, he and Ren, a very angry talking chihuahua, he gets a set of keys that open a cabinet in the office. Sokka finds files and videos on three subjects, files on former residents who are Imaginary Friends, and rectangular boxes which are revealed to be tapes later. It;s at this point that Sokka starts feeling a nagging distrust and paranoia of the people on his side, and he securely hides the files and tapes under lock and key. He and he others from his side are ushered into the elevator and sent into an observation room where Sokka finds out that one of his first good friends, Panda Xiong, was killed. This hits him hard, and he goes numb for a while. The others around him notice quickly that despite his jokes and trying to keep people's spirits up, Sokka cannot handle death well. When the murderer is revealed, Sokka has to be calmed down as he tries to bash in the window so he could kill Daffy Duck himself. The execution makes things worse as it is revealed that Monobear was crueler than they thought.

After this trial, Sokka feels even more unsure and paranoid about the people on his side. After a failed challenge, their team is dubbed Team Trainwreck, and given the motive of what is wrong with their world now that they aren't in it. Sokka doesn't understand his, and with the help of Tarrlok, finds out it's his future. He tells Tarrlok that he would change that future, not knowing at this time that this conversation would later on haunt him. On the CN side, Sokka sends Aelita information about everything on his side, and has her view the tapes since they don't have a tape player on their side. She agrees, and tells him she will send him the transcripts. He does let himself start befriending and trusting Cat Noir, and becoming closer with Jinafire Long. The latter is someone who then manages to crush his spirit and trust again when she becomes the one who is the killer of Cat Noir, or Adriene Agreste, in the next trial. He winds up pretty much single-handedly solving the crime with a random detail that the Jinafire wasn't even aware of. She is the culprit, which makes Sokka seriously question everyone including the people on his side. The execution leaves him feeling bitter, and at the afterparty he starts confiding more in Tarrlok and adding Marinette to his circle of trust.

The challenge in week 4 is failed on both sides. This leaves the all with a motive, and during this week Aelita urges Sokka to be more open with people. He finally decides to start opening up more after he almost kills Squidward, someone he was keeping secrets from since he beginning. On the last day of that week, before the next murder happens, Sokka releases a copy of the files and everything else they found to all the students that are still alive. The trial that follows is one of the hardest on him, even though they found a torture room and the chalk remains of Madam Foster and Herriman, because someone he's confided in since day 1 died: Aelita Stone. This trial almost breaks him completely, and he is quiet for most of it since he can't handle the fact that another one of his friends has died. Even worse is when the it winds up being Jade Chan, a girl he had been starting to get really close to from the other side. He almost votes for himself during this trial, which would have caused him to be executed as well. Tarrlok votes for him, which saves Sokka for another week. There is no afterparty after this trial since everyone is so broken up about what happened.

The next floor that opens up winds up being a chance to relax for some of them since it includes a spa. Sokka doesn't have much to do with anything since all these deaths were really wearing him out. The motive that week was secrets. Sokka feels awful once his is revealed, showing everyone what he used to be like and that he hated his sister for being a waterbender and being the reason their mother died. He had moved on from that in the series, but it still stung him. Tarrlok's secret, where he finds out that the man is a bloodbender and the son of the man Sokka wants to stop in the future, causes the both to get into a huge fight. Sokka an barely conain his rage after Tarrlok his him, almost beating the man to death. That Thursday night after the fight Sokka has with Tarrlok, Ren tries to set the house on fire. With the help of Kel, and kicking Ren across the room before locking him in the fridge, the two guys keep the house from burning down. That Friday, Sokka, after not being able to sleep well, stumbles upon Kel's body. This causes him to withdraw further from everyone since he and Kel were friends. During the investigation he questions why he's even doing this anymore. The trial gives him the answer that he needs to keep fighting, using the evidence and tenacity to get Vlad to implicate himself in the murder. Everyone thought it was a rather hungover Tarrlok who tried to mail himself to the other side in a drunken state after the fight with Sokka since he could not account for his whereabouts. Vlad is executed, and for once Sokka feel satisfied that he had brought someone ruthless to justice.

This is short lived, however, when after the trial Sokka hears the scream of Squidward all the way in the library where he had sequestered himself. It's at the scene that they find out that Tarrlok had sacrificed himself to blow up the wall and reunite the two groups. Sokka finally fully breaks down, admitting that he had no idea how he could keep going on with his life there in the house. Marinette helps him through this crisis with careful words and encouragement, which makes him realize that he's actually rather fond of her. They both decide to go of and investigate the torture room again. Wrenches in hand, both of them go to the mirror and decide to break it.

His relationships in DRRP aren't that complicated. He makes some friends rather easily, like Aelita, Steven, and Muriel. Steven and Muriel come up to family level in his mind, though he has not admitted it to them. Aelita was his confidant, and she's the one who encourages him to try and befriend the others. Cat is a quick thing as they both enjoyed jokes and puns immensely. Tarrlok is a slower build since he was from the future, and Sokka didn't trust him at first. Since they are both from the Water Tribe in their world, both become friends until Tarrlok's secret is revealed. Sokka tries to fix things during the trial, but doesn't seem to succeed. He regrets not being able to say sorry to the man before his death. Marinette is someone whom he wanted to be friends with since he met her, and they both comfort each other several times after Cat's death. As of the part after Tarrlok passes away, she has become the person whom he feels deeply invested in, and is fond of her in a romantic way, though he decides to never tell her this. Panda was at best friend status with Sokka, and that death was a blow to Sokka. He considered Jinafire a friend, and mourned her after her death. Kel was simply someone he couldn't help but be friends with since the other was so easygoing. He does make an enemy with Squidward practically since day one, and hold ill will towards Ren for most of the game. Vegeta is someone whom Sokka can pretty much share war stories with, and Jade was slowly moving towards cool little sister status. Everyone else in the game were people he couldn't really feel a connection with, or had a first impression that didn't leave much to be desired.

Sokka went from being the sarcastic, meat loving, and all around happy guy to a much more subdued person. He still holds out a spark of hope that they can get out, but knows that not all of them can leave the house alive. He does his best to hide how he really feels, though he's not that good at it in the end. Everyone can tell just how much this house was affecting him negatively, and either try to cheer him up, or encourage him to talk about his feelings. As of Tarrlok's death, Sokka hadn't made a real joke in two weeks, and seems to continued that streak since the house robbed him of that trait. The jokes and puns he does try to make are strained and even he doesn't like them. Paranoia is at an all time high for him, and he at times points out that his fears are justified. Sokka, despite not wanting to, leads his team most of the time, and has been dubbed the unofficial protag of the game as of this moment.

Inventory: Over-sized wrench, bedazzled jean jacket, Mudkip kigurimi, Tiger Talisman, Ninja Headband, Lightsaber (toy), Pro-bending disc, Jade's brownie recipe, Muriel's calzone recipe, white cat ring, his original Water Tribe clothing, Nickelodeon bright orange jumpsuit

Abilities: Sokka is a swordsman, inventor, strategist, and highly intelligent. All of these things together make him a fighter that can take on any enemy, big, small, metallic, or a bender. his fighting technique is unique to him since he uses his environment to dictate his moves instead of taking on an approach of someone who is disciplined in the art of battle. He is ambidextrous, which is a huge advantage to him. He's also a rather good swimmer, knows how to forage and hunt, knows how to track, and is an adept detective.

Strengths and Weaknesses:
  • Open-minded: He is willing to learn and accept the world and people for what they are. He loves learning about new things and concepts, which is something he didn't do at the beginning of the series.
  • Defender: Once he likes you, he will fight to keep you safe. He's especially keen on keeping his close friends and family safe, and will risk his own safety for them.
  • Adaptable: Though at times it doesn't seem like it, he does know how to go with the flow and is quick to change tactics. This is especially useful in fights and all the traveling they have to do.
  • High intelligence: He loves to learn, and it shows. Even though he has never gone to school, he understand difficult to grasp concepts, can make up detailed plans, and seem to know way more than people give credit for since he lived in the South Pole.
  • Sense of humor: Sokka loves a good joke, and he loves making jokes. This makes him seem like a easygoing guy, and it's something he can cheer other people up with.


  • Stubborn: This boy does not back down once he gets something into his head. Be it finding food, defeating an enemy, or something he feels passionate about, you'd be hard pressed to find a way to break it. He's a lot like a bull in that regard.
  • Overemotional: He is so easy to read since he doesn't really know how to curb that part of himself. It has been used against him several times in the series, including by his friends and family.
  • Judgmental: Despite being open minded, he will make snap judgments about people when he first meets them. It's an inherent part of himself that as alienated people from wanting to get to know him.
  • Cynic: He believes that people will only do things that benefit themselves and not help others unless there's something to gain from it. Sokka is rather self-less, so seeing others not be is something he dislikes about people in general.
  • Easy to break: If something negative happens, he will break down. Each situation is different, so each level of breaking is as well. Simple things will bum him out, and death is the worst for him. Death will cause him to become despondent and question everything about his own life.


  • ( SAMPLE )

    Characterization Sample:
    TDM from DRRP

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    Sokka / Hakoda

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